Fuel offroad game free download pc






















Throwing you into a post-apocalyptic world, you have to race for your survival and to earn the game's currency - fuel. The major achievement of FUEL is its enourmous 5, square miles world. It also features dynamic weather events that look spectacular as you fly over the wastelands.

This demo lets you roam freely around a portion of the world, either in a Buggy or on a motorbike. You can also compete in a race on the bike. While the scenery is immediately impressive, it seems to make the game very power hungry, and to run FUEL smoothly even on the lower detail setting, you'll need a high-end PC. The driving is very much arcade style, and you are free during a race to take whatever route you want between checkpoints.

It's not the best driving experience ever - last year's PURE was faster and more enjoyable - but it's certainly the biggest. Many races bunch checkpoints close together to keep you on the exact route the developers had intended, while only a few of the races we saw spread their checkpoints far apart enough to really allow you tear your own path through the world. One race in particular saw me booting my bike off the beaten path to carve a straight line to the next checkpoint, only to find myself in a deeply forested area.

Turning hard in the mud and travelling sideways with my elbow almost touching the ground, I threaded the bike through a small gap between the ground and a fallen tree trunk, righting myself just in time to rejoin the race in pole position.

More of the game's events will hopefully cater to this idea of "risk and reward",. The cars need to be sorted out too, as at this point they're simply not as much fun to drive as the motorbikes. And while we're airing gripes, the tornado and storm effects, while beautiful, result in scripted carnage such as electricity pylons falling conveniently into the road in front of you.

A world this impressive needs a bit more of a dynamic edge to it. Still, a world the size of the Lambayeque Region of Peru yes, the area known for its rich Chimu and Moche historical past is nothing to be scoffed at.

We'll have a full review next issue, unless something goes dreadfully wrong in Asobo's office. If You Know anything about FUEL, you'll know exactly what you want to do first: grab a buggy and strike out north until you can't head north any more. You'll be forgiven for forgetting how many thousands of square kilometres the racer is supposed to have crammed into it, as Asobo themselves kept changing the numbers while everybody else did their maths wrong and started thinking it had a playing area greater than the surface of the sun.

If you want to know how big FUEL is, the answer is "big enough". You'll get bored of trekking steadily towards the edge of the map before you get anywhere close to it. FUEL is so big that limits cease to matter. And if you're wondering how big that is, I've just looked it up. It's 14,km2, which is a square km wide, about 0. Very big. Weather plays a part in that too, any given bit of that map can be subjected to torrential storms, blinding snowfall and winding tornados which tear up scenery and bring it crashing down onto the track in front of you.

In races, particularly the longer ones with widely spaced checkpoints, it allows you to meaningfully choose your own path through the world. Either you'll want to stick to the decrepit remains of the asphalted primary roads, or when those roads inevitably stop leading you directly to your destination, pull away into one of the millions of back roads and dirt tracks that realistically criss-cross the landscape and take a more direct route instead.

A wide roster of vehicles can be purchased, and canny vehicle selection based on the sort of terrain you'll be racing on is touted as the key to success. Superbikes, for example, bolt down highways, but scream in pain the second they touch mud and refuse to budge. Conversely, buggies and quads are typically slow, but have the traction to go cross-country when required.

In theory it's brilliant, and when it works as intended FUEL is a uniquely exciting racer. Blasting down a steep cliff face in a rickety buggy towards a 10 mile-wide lake, dodging rocky outcrops as the waterline creeps slowly towards you is easily one of the most exhilarating moments of any racer. The scale on show is simply incredible: draw distances are unfathomably huge, and every point on the horizon can have a car pointed at it and subsequently be arrived at, even if it takes an hour.

So that's fantastic. Well done Asobo! You guys certainly deserve this big congratulatory party with cake and balloons and party poppers, and a midget version of Ann Widdecombe who goes around the room on a tiny locomotive letting people snort cocaine off her arse. But hold on!

Stop the celebrations! Somebody's leaping out of the giant cake! And they're shooting everybody in their faces! Oh dear, now everybody's either dead or writhing in agony as their life slides out of them, and it's all because Asobo didn't give due attention to Rubbish Al and Shite Physics.

And there's cake everywhere. You know when someone is driven to a tortuous jumping-out-during-a-party metaphor that something is deeply wrong. And sadly there is. Structurally FUEL doesn't play to its established strengths, and you'll spend little time actually exploring the expansive world Asobo have created and more time in the menu screen, ticking off rudimentary challenges in a way not terribly unlike a normal and unremarkable off-road racer.

In the races themselves, losing sight of the lead vehicles and allowing them to fall out of rendering distance lets the race Al unfairly propel them steadily towards victory. I've had to restart many races upon noticing that the two race leaders were a good mile ahead of me, and that the gap was widening thanks.

On the highest difficulty setting you'll be thumped time and time again, and on the mid-setting you'll often find your opponents little challenge. Margins of victory are magnified hugely by the distances you race, and you'll rarely encounter anything close to a photo finish. When you can see the other racers, they're generally good sport apart from the occasional hiccup - getting stuck on inclines only to receive magical boosts , driving headlong into abandoned vehicles, that sort of outrageousness.

Contact with them feels unsettlingly unpredictable, as does contact with anything other than the floor beneath your wheels. So we move on to the physics, which are floaty and unconvincing in all but the buggies. We'll have more than 50 vehicles divided into 6 different categories from which to choose: muscle cars, motorbikes, ATVs, trucks, buggies and SUVs. More than , km to explore , facing all different kinds of weather conditions tornadoes, rain, snow, Windows Games Simulation Fuel Fuel is a simulation video game in which you will drive various vehicles along a desert and abandoned areas.

Download Fuel and practice your driving Vote 1 2 3 4 5 6 7 8 9 Requirements and additional information:. This includes excellent mud graphics that stick to your wheels and splashes on your rig, and changing your handling — just like in real life. Moreover, you can also create your own maps on the Offroad Outlaws download for PC! Pick between the different standard maps and tweak them with various hazards such as huge rocks, sand dunes, and ramps to make them even more challenging to accomplish!

Play Offroad Outlaws online and invite your friends or play the game solo. Race around and explore different trails up mountains and through raging rivers, or challenge your peers in the fun Capture the Flag mode! Of course, challenging them to an offroad race requires an internet connection.



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